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Kone



PostPosted: Sat Nov 27, 2010 7:29 am    Post subject: Install on Linux Debian Lenny 64 Bit Reply with quote

Hi,

is there anywhere an HowTo install GameCreate Client on Linux Debian Lenny 64 Bit ?

Tank you
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PostPosted: Thu Mar 31, 2011 3:57 am 

Donzi



PostPosted: Mon Nov 29, 2010 10:16 pm    Post subject: Reply with quote

same as on 32 bit

but first
apt-get install ia32-libs

then
./GameCreate-Setup.linux-x86.run
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Kone



PostPosted: Tue Nov 30, 2010 7:33 am    Post subject: Reply with quote

Ah thanks ;P

Then I have a GameCreate.tar.gz ..... what to do now?
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Donzi



PostPosted: Tue Nov 30, 2010 7:44 am    Post subject: Reply with quote

search the forums?


http://www.gamecreate.com/forum/viewtopic.php?t=38
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Kone



PostPosted: Tue Nov 30, 2010 7:46 am    Post subject: Reply with quote

Ok I used the gamecreate.x86 .... and it works now! thanks!!

What's the multiserv.so for?
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Donzi



PostPosted: Tue Nov 30, 2010 7:59 am    Post subject: Reply with quote

*.so (*nix) = *.dll (Win)
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Kone



PostPosted: Tue Nov 30, 2010 8:14 am    Post subject: Reply with quote

k ty...


Have a problem ... when i install CS 1.6 on the host ... the game isn't complete .... for example there's no maps folder and other things/folders are missing ... so I cant start the server.
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Donzi



PostPosted: Tue Nov 30, 2010 8:59 am    Post subject: Reply with quote

dont update/install steam-servers with gamecreate
only click install the game on GC (advanced) without installing

then use the hldsupdatetool.bin (more howto´s u find on each search-engine like google)
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Kone



PostPosted: Wed Dec 01, 2010 3:13 am    Post subject: Reply with quote

Ok thank you Smile

Does anybody know which open Ports are needed by GameCreate?
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Donzi



PostPosted: Wed Dec 01, 2010 3:27 am    Post subject: Reply with quote

the same as on windows?
(2121 for ftp)

i dont know more


http://www.gamecreate.com/forum/viewtopic.php?t=1806
Quote:
* Added gamecreate.ini configuration options ftp-start-port and ftp-end-port to choose the outgoing TCP port range used for client connections - useful for firewalled environments. Note that the connect port of 2121 is still locked.
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