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  Topic: Making GC better: Make the failure notice closable etc.
hyperprotagonist

Replies: 8
Views: 17275

PostForum: GameCreate Discussion   Posted: Tue Apr 27, 2010 3:25 am   Subject: Making GC better: Make the failure notice closable etc.
2. Can i watch into a working gamecreate process? How?

If you want to watch the log as it runs, use [url=http://www.manpagez.com/man/1/screen/]SCREEN which enables you to reattach (same principle a ...
  Topic: subdomain restrictions
hyperprotagonist

Replies: 11
Views: 24113

PostForum: GameCreate Discussion   Posted: Thu Feb 18, 2010 12:47 am   Subject: subdomain restrictions
Yes. See the 'Modify server' Web Service command (http://doc.gamecreate.com/ManualWebService) which allows you to change the configuration of a booking. You can then issue a RestartServer web command ...
  Topic: subdomain restrictions
hyperprotagonist

Replies: 11
Views: 24113

PostForum: GameCreate Discussion   Posted: Wed Feb 17, 2010 8:04 pm   Subject: subdomain restrictions
Not via GC. Unless you build your own control panel in a language to interpret the GC API.

One question though. Is there a way to remotely configure a servers command line for perm or temp servers?
  Topic: [LINUX] Error Starting...
hyperprotagonist

Replies: 7
Views: 17131

PostForum: GameCreate Discussion   Posted: Wed Feb 17, 2010 7:57 pm   Subject: [LINUX] Error Starting...
Andrew, I experienced this issue before - only when I was running as a user account - but seems to be fine running as root?
  Topic: First time user
hyperprotagonist

Replies: 6
Views: 15909

PostForum: GameCreate Discussion   Posted: Wed Feb 17, 2010 7:55 pm   Subject: First time user
Thanks for that note!
  Topic: [Fixed] GC Europe down?
hyperprotagonist

Replies: 12
Views: 27181

PostForum: GameCreate Discussion   Posted: Thu Feb 11, 2010 11:34 pm   Subject: [Fixed] GC Europe down?
Ahh yes, it was quite obviously an awkward time for the team to resolve this issue - but all is good now and hope it stays that way!
  Topic: [Fixed] GC Europe down?
hyperprotagonist

Replies: 12
Views: 27181

PostForum: GameCreate Discussion   Posted: Thu Feb 11, 2010 3:25 am   Subject: [Fixed] GC Europe down?
I've been with GC for a year. This is the first time for me.
  Topic: [Fixed] GC Europe down?
hyperprotagonist

Replies: 12
Views: 27181

PostForum: GameCreate Discussion   Posted: Thu Feb 11, 2010 1:56 am   Subject: [Fixed] GC Europe down?
This is information I cannot provide, and which I highly doubt will be provided from the staff.

Contact them using the form [url=http://www.gamecreate.com/contact.php]here. Apart from that guess we ...
  Topic: [Fixed] GC Europe down?
hyperprotagonist

Replies: 12
Views: 27181

PostForum: GameCreate Discussion   Posted: Thu Feb 11, 2010 12:51 am   Subject: [Fixed] GC Europe down?
Nope. Down again. This time Service Temporarily Unavailable apparently...

Always when I'm in the middle of something Rolling Eyes
  Topic: [Fixed] GC Europe down?
hyperprotagonist

Replies: 12
Views: 27181

PostForum: GameCreate Discussion   Posted: Wed Feb 10, 2010 10:53 pm   Subject: [Fixed] GC Europe down?
I spoke to soon. This issue has been addressed and resolved.

God bless the GC ops.
  Topic: [Fixed] GC Europe down?
hyperprotagonist

Replies: 12
Views: 27181

PostForum: GameCreate Discussion   Posted: Wed Feb 10, 2010 10:41 pm   Subject: [Fixed] GC Europe down?
i got same problem Sad
lets hope they fix it soon :>

They have been idle for quite some time now, so it's not very reassuring that this issue will be resolved any time soon, at least I hope it d ...
  Topic: [Fixed] GC Europe down?
hyperprotagonist

Replies: 12
Views: 27181

PostForum: GameCreate Discussion   Posted: Wed Feb 10, 2010 9:36 pm   Subject: [Fixed] GC Europe down?
Anyone else getting this issue?

Unable to connect to database server: Character set 'latin1' is not supported
  Topic: GameCreate 5.2.4 Linux Beta Client
hyperprotagonist

Replies: 15
Views: 47064

PostForum: GameCreate Discussion   Posted: Wed Feb 10, 2010 8:55 pm   Subject: GameCreate 5.2.4 Linux Beta Client
OK - I just uploaded gamecreate.x86 from the beta into the same folder, to see if it was as simple as that - and i've now got it running so I can see the output and login.
I'm sure I'll be back here ...
  Topic: TeamSpeak 3 server
hyperprotagonist

Replies: 4
Views: 13823

PostForum: GameCreate Discussion   Posted: Wed Feb 10, 2010 8:54 pm   Subject: TeamSpeak 3 server
In that case, anywhere you want!
  Topic: TeamSpeak 3 server
hyperprotagonist

Replies: 4
Views: 13823

PostForum: GameCreate Discussion   Posted: Tue Feb 09, 2010 8:09 pm   Subject: TeamSpeak 3 server
Generally anywhere in the user home directory. It's best not to run TS3 as root - therefore creating a user account to run this individually. Home directories are usually found when you CD into the /h ...
 
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