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sioban



PostPosted: Wed Sep 27, 2006 6:38 pm    Post subject: ModManager Script Reply with quote

Hi.

I know modmanager script 1.4 is installed on the BF2 games.

But I noticed some difference in some of the modules :
mm_autobalance.py : 1.7 is installed but it should be 1.8 (13/07/2006)
mm_bf2cc.py : 6.0 is installed but it should be 6.1 (30/05/2006)
mm_rcon.py : 3.4 is installed but it should be 3.5 (04/07/2006)
mm_utils : 2.2 is installed but it should be 2.4 (24/07/2006)

Can you update please ?

Thanks.
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adbot



PostPosted: Thu Mar 31, 2011 3:57 am 

Andrew
Mammoth


PostPosted: Wed Sep 27, 2006 6:47 pm    Post subject: Reply with quote

Hi,

These all would be the latest version - ill confirm it with you tomorrow.

However, if you are basing this off of the modmanager.con file - be sure you 'Revert' your copy (to what our latest version is), otherwise you wont be receiving the new modmanager.con file we update when a new release comes out.

Usually though we dont need to update the configuration file specifically as it does not change between releases.

Are you seeing the scripts being different via another means other than the config file?
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sioban



PostPosted: Wed Sep 27, 2006 6:56 pm    Post subject: Reply with quote

That's the actual files that are in the directory /home/jeux/gamecreate/bf2/admin/ and /home/jeux/gamecreate/bf2/admin/modules

In fact, I had an old modmanager.con that I reverted yesterday to get the last 1.4, then I modified it to suit my needs.

But the modules themselves are not the sames than the ones I can find at bf2cc website.
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Andrew
Mammoth


PostPosted: Wed Sep 27, 2006 7:05 pm    Post subject: Reply with quote

Just updated our master install and told hosts to update (without restarting), are they better now?

Try restarting a server and see if its up to date
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sioban



PostPosted: Wed Sep 27, 2006 7:08 pm    Post subject: Reply with quote

Yes that's ok now.

Thanks
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