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PostPosted: Sat Jun 28, 2008 7:22 am    Post subject: PONG response not received, closing connection - new issue Reply with quote

Platform: Debian 4.0Etch

This issue started today and now happend to me for the second time so I'm writing.

Quote:
LOG: Fri Jun 27 23:07:37 2008: Got ip of '85.17.42.116' for eu1.master.gamecreate.com
LOG: Fri Jun 27 23:07:37 2008: Begin connection attempt
LOG: Fri Jun 27 23:07:37 2008: Connect TCP socket
LOG: Fri Jun 27 23:07:37 2008: TCP connected, create new SSL instance
LOG: Fri Jun 27 23:07:37 2008: Bind SSL to TCP socket
LOG: Fri Jun 27 23:07:37 2008: Begin SSL negotiation
LOG: Fri Jun 27 23:07:41 2008: SSL negotiation complete
LOG: Fri Jun 27 23:07:41 2008: Attempting domain login: x/x
LOG: Fri Jun 27 23:08:38 2008: Sending PONG, waiting for response
LOG: Fri Jun 27 23:09:41 2008: Sending PONG, waiting for response
LOG: Fri Jun 27 23:10:44 2008: Sending PONG, waiting for response
LOG: Fri Jun 27 23:10:59 2008: PONG response not received, closing connection
LOG: Fri Jun 27 23:11:00 2008: SSL pipe not connected, attempting to connect
LOG: Fri Jun 27 23:11:00 2008: Master address(es): eu1.master.gamecreate.com,eu2.master.gamecreate.com
LOG: Fri Jun 27 23:11:01 2008: Got ip of '85.17.42.116' for eu2.master.gamecreate.com
LOG: Fri Jun 27 23:11:01 2008: Begin connection attempt
LOG: Fri Jun 27 23:11:01 2008: Connect TCP socket
LOG: Fri Jun 27 23:11:01 2008: TCP connected, create new SSL instance
LOG: Fri Jun 27 23:11:01 2008: Bind SSL to TCP socket
LOG: Fri Jun 27 23:11:01 2008: Begin SSL negotiation
LOG: Fri Jun 27 23:11:03 2008: SSL negotiation complete
LOG: Fri Jun 27 23:11:03 2008: Attempting domain login: x/x
LOG: Fri Jun 27 23:12:03 2008: Sending PONG, waiting for response
LOG: Fri Jun 27 23:13:04 2008: Sending PONG, waiting for response
LOG: Fri Jun 27 23:14:07 2008: Sending PONG, waiting for response
LOG: Fri Jun 27 23:14:22 2008: PONG response not received, closing connection
LOG: Fri Jun 27 23:14:23 2008: SSL pipe not connected, attempting to connect
LOG: Fri Jun 27 23:14:23 2008: Master address(es): eu1.master.gamecreate.com,eu2.master.gamecreate.com
LOG: Fri Jun 27 23:14:24 2008: Got ip of '85.17.42.116' for eu1.master.gamecreate.com
LOG: Fri Jun 27 23:14:24 2008: Begin connection attempt
LOG: Fri Jun 27 23:14:24 2008: Connect TCP socket
LOG: Fri Jun 27 23:14:24 2008: TCP connected, create new SSL instance
LOG: Fri Jun 27 23:14:24 2008: Bind SSL to TCP socket
LOG: Fri Jun 27 23:14:24 2008: Begin SSL negotiation
LOG: Fri Jun 27 23:14:26 2008: SSL negotiation complete
LOG: Fri Jun 27 23:14:26 2008: Attempting domain login: x/x
LOG: Fri Jun 27 23:15:26 2008: Sending PONG, waiting for response
LOG: Fri Jun 27 23:16:29 2008: Sending PONG, waiting for response
LOG: Fri Jun 27 23:17:32 2008: Sending PONG, waiting for response
LOG: Fri Jun 27 23:17:47 2008: PONG response not received, closing connection
LOG: Fri Jun 27 23:17:48 2008: SSL pipe not connected, attempting to connect
LOG: Fri Jun 27 23:17:48 2008: Master address(es): eu1.master.gamecreate.com,eu2.master.gamecreate.com
LOG: Fri Jun 27 23:17:49 2008: Got ip of '85.17.42.116' for eu2.master.gamecreate.com
LOG: Fri Jun 27 23:17:49 2008: Begin connection attempt
LOG: Fri Jun 27 23:17:49 2008: Connect TCP socket
LOG: Fri Jun 27 23:17:49 2008: TCP connected, create new SSL instance
LOG: Fri Jun 27 23:17:49 2008: Bind SSL to TCP socket
LOG: Fri Jun 27 23:17:49 2008: Begin SSL negotiation
LOG: Fri Jun 27 23:17:51 2008: SSL negotiation complete
LOG: Fri Jun 27 23:17:51 2008: Attempting domain login: x/x
LOG: Fri Jun 27 23:18:51 2008: Sending PONG, waiting for response
LOG: Fri Jun 27 23:19:52 2008: Sending PONG, waiting for response


Never had this before, the GC goes like this after about 1 hour from process start. Are there some problems with eu master servers again?

For now the only solution I see is to kill & start the gc process every hour.
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PostPosted: Thu Mar 31, 2011 3:57 am 

Steve
Mammoth


PostPosted: Mon Jun 30, 2008 4:29 pm    Post subject: Reply with quote

The master EU server was reset on Saturday, but that is the only know downtime or issues known at this point.
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