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curve



PostPosted: Mon Oct 19, 2009 8:06 pm    Post subject: left4dead slot error Reply with quote

Hello,

I have placed some left4dead gserver. They run well, everything ok, but when I define the slots, maybe 4, the server always have 18slot..

The config is the default gamecreate cfg which create by creating the server with it. I've tried to change the command line like this, but the problem is still the same.. look:

Code:
-game left4dead -console -norestart -nocrashdialog +maxplayers 24 +tv_port <gc:eval>%server:port% + 10</gc:eval> +map %startmap% +ip %server:ip% +port %server:port% +exec port%server:port%.cfg


gamecreate config:

Code:
//Name of the server
hostname "xxx"

// Associate server with a Steam Group (must be steam group number)
sv_steamgroup ""

mp_gamemode "survival"


// Setting a search key effectively hides the servers from the matchmaking system
// since everyone else has a blank search key set in their client (the default)
// sv_search_key "example"

sv_tags ""

sv_lan 0
sv_region 5

// your server password. a pair of double quotes means it is not set and anyone can join
sv_password ""



// start rcon settings
rcon_password "xxx"
sv_rcon_banpenalty 5
sv_rcon_maxfailures 10
sv_allow_lobby_connect_only 0
+maxplayers 24

// Enable disk logging to try and diagnose any server crashes
sv_logfile 1
sv_logsdir "logs/9332905"

motdfile motd21350.txt
hostfile host21350.txt

tv_port 21360


So I cant setup in the configuration of left4dead the maximum server, when I do this, the server will crash because the maximum players are to high.

I hope you will understand, sorry for my english.

thanks
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adbot



PostPosted: Thu Mar 31, 2011 3:57 am 

Steve
Mammoth


PostPosted: Tue Oct 20, 2009 11:08 am    Post subject: Reply with quote

The max players is set to 32, and the default is set to 8 slots.

I'm not sure what the problem is exactly.

The game counts any spawned special infected as a player slot, so it will often be higher than the max players.
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curve



PostPosted: Tue Oct 20, 2009 7:38 pm    Post subject: Reply with quote

ok, i have set the max players to 8 but the gameserver shows me in the console for example 3/18 players.

how much does the gameserver have now? 8 or 18? its a little bit weird for me.. sorry.

so, could it be that left4dead only can have 4 or 8 slots?? not more??!
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DieHard



PostPosted: Wed Oct 21, 2009 5:45 am    Post subject: Reply with quote

I have the same problem, I can't change the 8 slots server to 4 slots...
I tried a lot of things, but it won't get lower then 8 slots.
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Steve
Mammoth


PostPosted: Wed Oct 21, 2009 12:48 pm    Post subject: Reply with quote

Are you using linux or windows?

All of our servers(all windows) are querying the correct amounts when different player numbers are set.

Status output in the consoles is also showing correct values.

I've checked the main settings for L4D and they appear correct.

Are you sure the config files is being picked up correctly?
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curve



PostPosted: Wed Oct 21, 2009 6:53 pm    Post subject: Reply with quote

ok. i will check this.

OS: windows

i will create a new server.

here's the gamecreate config:

maximum slots: 8

command line:
Code:
-game left4dead -console -norestart -nocrashdialog +maxplayers %server:players% +tv_port <gc:eval>%server:port% + 10</gc:eval> +map %startmap% +ip %server:ip% +port %server:port% +exec port%server:port%.cfg"


saved cfg on root:

Code:
//Name of the server
hostname "xxx"

// Associate server with a Steam Group (must be steam group number)
sv_steamgroup ""

mp_gamemode "versus"


// Setting a search key effectively hides the servers from the matchmaking system
// since everyone else has a blank search key set in their client (the default)
// sv_search_key "example"

sv_tags ""

sv_lan 0
sv_region 5

// your server password. a pair of double quotes means it is not set and anyone can join
sv_password ""

// start rcon settings
rcon_password "xxx"
sv_rcon_banpenalty 5
sv_rcon_maxfailures 10
sv_allow_lobby_connect_only 0

// Enable disk logging to try and diagnose any server crashes
sv_logfile 1
sv_logsdir "logs/9332996"

motdfile motd21200.txt
hostfile host21200.txt

tv_port 21210


console says:

Code:
25.7 fps  0/18 on map l4d_vs_farm01_hil
#Console initialized.
#Unable to remove c:\gamecreate\left4de
#Game.dll loaded for "L4D - Co-op - Nor
Server is hibernating
Queuing heartbeat send to legacy master
Game supporting (2) split screen player
maxplayers set to 18
maxplayers set to 18
Unknown command "port"
Unknown command "sv_rcon_banpenalty"
Unknown command "sv_rcon_maxfailures"


so do you see what i mean?

Sad

thanks

EDIT:

I also had tried this in the command line but it is still the same problem..

Code:
-game left4dead -console -norestart -nocrashdialog -maxplayers 8 -minimum_maxplayers 8 -absolute_maxplayers 8 -default_maxplayers 8 +tv_port <gc:eval>%server:port% + 10</gc:eval> +map %startmap% +ip %server:ip% +port %server:port% +exec port%server:port%.cfg
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Steve
Mammoth


PostPosted: Thu Oct 22, 2009 11:49 am    Post subject: Reply with quote

I'm seeing this on servers now in the console.

When you run 'status' in the console are you seeing it set to something other than what the game mode supports though?

e.g. when I run a server in campaign mode the server comes up and the console says
maxplayers set to 18

When I run status in the console it comes up with this -
players : 0 humans, 0 bots (4 max) (hibernating) (unreserved)

Same goes for Versus mode -
players : 0 humans, 0 bots (8 max) (hibernating) (unreserved)

This should automatically stop any more than the listed number of players joining.

At a guess I'd say this is Valve's doing, and has something to do with special infected using player slots on servers. Querying a server should still show 4 or 8 slots, but the amount of 'players' can be much higher than that.
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curve



PostPosted: Fri Oct 23, 2009 1:05 am    Post subject: Reply with quote

ok, when I type 'status', it says this:

Code:
hostname: xxx
version : 1.0.1.5 3986 secure
udp/ip  : xxx:21200 [ public same ]
os      : Windows Dedicated
map     : l4d_garage02_lots
players : 8 humans, 0 bots (8 max) (not hibernating) (reserved 1840198438f3000)

# userid name uniqueid connected ping loss state rate adr
# 1115 1 "NATOguns" STEAM_1:1:17146778 16:28 100 0 active 9999 86.81.115.145:270
05
# 1130 2 "Tal - [FR]" STEAM_1:0:24535078 03:56 119 0 active 30000 90.47.180.124:
27005
# 1126 3 "Grim" STEAM_1:1:21140659 07:57 136 0 active 20000 90.2.129.146:27005
# 1135 4 "CoRzYwOrZy" STEAM_1:0:27092240 01:33 136 0 active 20000 90.213.228.35:
27005
# 1133 5 "[B.O]Brandon[UK]" STEAM_1:0:26390676 02:01 112 0 active 30000 86.148.2
32.103:27005
# 1127 7 "{FUCKLAN} ONE_SHOT/ONE_DIE{ES}" STEAM_1:1:21270521 07:20 127 0 active
5000 79.159.39.191:27005
# 1134 8 "hartigen" STEAM_1:1:22830455 01:52 348 0 active 7500 94.182.21.103:235
98
# 1114 10 "Boule2neige" STEAM_1:1:22913626 17:58 105 0 active 20000 86.198.216.1
18:27005
#end


on 8max i can see that 8 players are the maximum ok, then I can only set them to 4 or 8 slot only, correct?

thanks for help mate
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Steve
Mammoth


PostPosted: Fri Oct 23, 2009 10:57 am    Post subject: Reply with quote

It'll show 4 or 8 depending on what mode is being played. I don't think setting maxplayers to 2 for e.g. will limit it to two, since the game is automatically setting maxplayers to 18.

You need to use sourcemod and plugins to get more than 8 people in a server.
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