No, sorry. I have so far been unable to detect a
pattern. Except that it seems to happen more
frequently on hosts that do stuff. Our quad-CPU
host runs more servers, and sees this problem
more frequently than the rest. Also, as mentioned,
it seems to happen most often at around the server
restart at 5. I've also seen it happen during game
installation/update. So it seems to be related to
"stuff happening", but it's not reproducable. And
like I've mentioned before: I have so far not seen
it on our Windows-hosts, only in Linux. But then
the majority of our hosts run Linux, so it could just
be a coincidence.
If possible, can you get a client console log going of a host and then just email it to me after 30+ minutes or so of it being disconnected (so we can see how it handles itself inbetween).
You can tell client to create a log file by stopping client and adding:
log-file gamecreate.log
To your gamecreate.ini - and starting client again.
Also, when this problem occurs and you have waited a while when its offline (at least 30 minutes please! Anything less is not clear enough) restart the client and let me know if it reconnects and begins working instantly.
I've sent you a couple of logs from a few days back.
Hope you can make something from them
Sorry I didn't run my rotate-script to restart GC
today, so you could have gotten that log as well.
But it would have looked quite similar to the two
you just got.
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