Posted: Tue Feb 05, 2008 4:34 pm Post subject: Why didn't the game ping degrade
Hello,
Since you are game server experts here, I think you could answer this question with ease.
I was recently performing some tests with game servers and one thing struck me for which I was hoping someone has an explanation.
Basically it was a medium 2.4GHz Athlon 4000+ CPU (single core) with 2 GB of RAM, which was running a couple of cs 1.6 servers.
I decided to overload the server and ran unixbench on it, but there was no ping (game ping) degradation. The average load was 4+ on a single core CPU and all players were still getting 10 - 20 ms pings. Can anyone comment why is this? Why is CPU overload irrelevant for the ping?
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