Same problem here.
I like Gamecreate VERY MUCH. But there are connection problems many times for the client in the last time. I hope you will fix this soon.
Thu Sep 25 18:58:27 2008: SSL pipe not connected, attempting to connect
Thu Sep 25 18:58:27 2008: Master address(es): eu1.master.gamecreate.com,eu2.master.gamecreate.com
Thu Sep 25 18:58:27 2008: FTP connections are not permitted
Thu Sep 25 18:58:28 2008: Got ip of '85.17.42.116' for eu1.master.gamecreate.com
Thu Sep 25 18:58:28 2008: Begin connection attempt
Thu Sep 25 18:58:28 2008: Connect TCP socket
Thu Sep 25 18:58:28 2008: TCP connected, create new SSL instance
Thu Sep 25 18:58:28 2008: Bind SSL to TCP socket
Thu Sep 25 18:58:28 2008: Begin SSL negotiation
Thu Sep 25 18:58:35 2008: SSL negotiation complete
Thu Sep 25 18:58:35 2008: Attempting domain login: ******/*******
Thu Sep 25 18:59:08 2008: FTP connections are permitted
Thu Sep 25 18:59:29 2008: Sending PONG, waiting for response
Thu Sep 25 18:59:32 2008: Received PING request
Thu Sep 25 18:59:32 2008: Received PONG response
Thu Sep 25 19:00:32 2008: Sending PONG, waiting for response
Thu Sep 25 19:01:35 2008: Sending PONG, waiting for response
The connection to the master server doesn't seem to be "sticking"...
The master server seems to be on line and reachable:
Code:
ping eu2.master.gamecreate.com
PING eu1.master.gamecreate.com (85.17.42.116) 56(84) bytes of data.
64 bytes from hosted-by.leaseweb.com (85.17.42.116): icmp_seq=1 ttl=54 time=50.1 ms
64 bytes from hosted-by.leaseweb.com (85.17.42.116): icmp_seq=2 ttl=54 time=50.9 ms
64 bytes from hosted-by.leaseweb.com (85.17.42.116): icmp_seq=3 ttl=54 time=50.6 ms
64 bytes from hosted-by.leaseweb.com (85.17.42.116): icmp_seq=4 ttl=54 time=50.2 ms
64 bytes from hosted-by.leaseweb.com (85.17.42.116): icmp_seq=5 ttl=54 time=51.2 ms
64 bytes from hosted-by.leaseweb.com (85.17.42.116): icmp_seq=6 ttl=54 time=49.7 ms
the connection seems to timeout when, i assume, the client is trying to contact the master server:
The devs are working on stabilising the EU master, and some changes were made this morning which should make the problems less frequent at the very least.
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