Posted: Sun Apr 19, 2009 12:41 am Post subject: Game Create Startup Error
Hello,
When starting up Game Create with the domain login & passoword I keep getting Master requested logon (previous authentication failed). I would like to note this is on a private lan , and some ports may need to be opened. I have some ports open and if I could make game create to use them that would be great, if not i will open the needed ports. On A side note , there is no firewall on the computer and windows firewall is off. There are ports open to the games I need. UCP/TCP mode is on for all ports. Gamecreate used to work last year too on the same network. ip 24.189.45.27 (servers ip) is set in the ini file. Are these the ports I need to open? Connection port 1224 and download port 3579 on TCP?
Thanks,
Bubka3
Last edited by bubka3 on Mon Apr 20, 2009 11:27 am; edited 2 times in total
This is normally an indication that incorrect details are being used to log in (user account details being used instead of domain account details).
This can also happen if there are two GameCreate client processes running.
You need TCP port 1224 open for the GameCreate client to work, and TCP port 3579 open for the content downloads to work.
Currently a host can't reside in two domains without causing problems, although if it was used a long time ago, and the domain not used since (greater than 4 months) the domain would have automatically been deleted for inactivity, so shouldn't cause problems for you.
I gotten information that there is another computer on the network which is runing game create. So we have 2 computers using the extrenal ip but not internal. Is there any way to make 2 hosts using 1 ip connect to game create?
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