Posted: Sat Aug 06, 2011 7:06 am Post subject: US Master servers down?
Code:
LOG: Fri Aug 05 23:02:01 2011: Connect TCP socket
LOG: Fri Aug 05 23:02:04 2011: Connect attempt failed
LOG: Fri Aug 05 23:02:05 2011: SSL pipe not connected, attempting to connect
LOG: Fri Aug 05 23:02:05 2011: Master address(es): us1.master.gamecreate.com,us2.master.gamecreate.com
LOG: Fri Aug 05 23:02:06 2011: Got ip of '67.228.177.88' for us1.master.gamecreate.com
LOG: Fri Aug 05 23:02:06 2011: Begin connection attempt
LOG: Fri Aug 05 23:02:06 2011: Connect TCP socket
LOG: Fri Aug 05 23:02:10 2011: Connect attempt failed
LOG: Fri Aug 05 23:02:11 2011: SSL pipe not connected, attempting to connect
LOG: Fri Aug 05 23:02:11 2011: Master address(es): us1.master.gamecreate.com,us2.master.gamecreate.com
LOG: Fri Aug 05 23:02:12 2011: Got ip of '67.228.177.88' for us2.master.gamecreate.com
LOG: Fri Aug 05 23:02:12 2011: Begin connection attempt
LOG: Fri Aug 05 23:02:12 2011: Connect TCP socket
LOG: Fri Aug 05 23:02:16 2011: Connect attempt failed
LOG: Fri Aug 05 23:02:17 2011: SSL pipe not connected, attempting to connect
LOG: Fri Aug 05 23:02:17 2011: Master address(es): us1.master.gamecreate.com,us2.master.gamecreate.com
LOG: Fri Aug 05 23:02:18 2011: Got ip of '67.228.177.88' for us1.master.gamecreate.com
LOG: Fri Aug 05 23:02:18 2011: Begin connection attempt
LOG: Fri Aug 05 23:02:18 2011: Connect TCP socket
Our bookings stopped about 12 hours ago, so it has been like this since that. Both of our servers show the same error. Tried to restart GC-client and firewall.
Thanks. It looks like there is still some problems,
I get this when I try do edit both temp. and perm. servers:
Code:
Server Error in '/admin' Application
Multiple controls with the same ID 'prop11622' were found. FindControl requires that controls have unique IDs.
Description: HTTP 500. Error processing request.
Stack Trace:
System.Web.HttpException: Multiple controls with the same ID 'prop11622' were found. FindControl requires that controls have unique IDs.
at System.Web.UI.Control.FillControlCache (System.Web.UI.Control control) [0x00000]
at System.Web.UI.Control.EnsureControlsCache () [0x00000]
at System.Web.UI.Control.LookForControlByName (System.String id) [0x00000]
at System.Web.UI.Control.FindControl (System.String id, Int32 pathOffset) [0x00000]
at System.Web.UI.Control.FindControl (System.String id, Int32 pathOffset) [0x00000]
at System.Web.UI.Control.FindControl (System.String id, Int32 pathOffset) [0x00000]
at System.Web.UI.Control.FindControl (System.String id) [0x00000]
at System.Web.UI.Page.FindControl (System.String id, Boolean decode) [0x00000]
at System.Web.UI.Page.ProcessPostData (System.Collections.Specialized.NameValueCollection data, Boolean second) [0x00000]
at System.Web.UI.Page.ProcessPostData () [0x00000]
at System.Web.UI.Page.InternalProcessRequest () [0x00000]
at System.Web.UI.Page.ProcessRequest (System.Web.HttpContext context) [0x00000]
Version information: Mono Version: 1.1.4322.2032; ASP.NET Version: 1.1.4322.2032
It looks like you have doubles of some of the game properties.
There's a bug in GC which will leave the original property in place after you have edited it, creating a second one.
Usually this can be fixed by clicking 'Revert' on one of the properties that was duplicated.
Sometimes this will make the changes disappear, so you occasionally have to redo them in these instances until the changed property is there, and there is no duplicate.
Thanks Steve
I couldn't believe that the double values would do that, since they have been cloning themselfes since the start. Removed all duplicates and cleaned up, and we're back in business. TY
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