Posted: Fri Dec 15, 2006 9:28 am Post subject: COD 2 stops @ 45% why ??
After i start a new Game to download it always stops on 45% and sometime up to 64% the server keeps saying 60bytes [60 bytes received] and keeps the same %. while the gamecreate online says Failed. Is there something wrong im doing or is it a gamecreate problem ???
Server : CentOS Linux (HP Rack mountable)
Connection: 10/10 Mbit Backbone
Server Game Downloading = Call of Duty 2
Please help as i did everything i could but nothing seems to work
Posted: Fri Dec 15, 2006 9:53 am Post subject: It seems i might answer my own question YET !!!!
altough it seems technically it's not stopping the server to client Information is incorect when it says Failed. I just noticed that when the WEB gamecreate was saying failed trying in xx:xx pm ithe server side the file was still downloading .. strange :S Just reporting a bug maybe .. good luck guys hope this works becuase it looks very promising
Posted: Fri Dec 15, 2006 6:50 pm Post subject: Yes tooks long enough
Thanks Andrew very appriciated for the reply .... yes that's why it seems to jam because it was downloading the *.iwd files @ an average of 10Kb/s .. i'll just wait till it is finished .. thanks again
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