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drgamers



PostPosted: Thu Apr 06, 2006 4:14 am    Post subject: port numbers Reply with quote

I had these servers running MOHAA before game create and now it wil not let me set them ports, conflict or something

any i have set them up on temp ports and old config from the old servers that worked but now there not showing on ASE but are in gamespy, any idea's

also i really need my pld ports as they were all full servers

please help me out

thanks

83.142.229.161:12203
83.142.229.161:12213
83.142.229.161:12223
83.142.229.161:12233
83.142.229.161:12243
83.142.229.161:12253
83.142.229.161:12263
83.142.229.161:12273
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adbot



PostPosted: Thu Mar 31, 2011 3:57 am 

DSi Gaming | Tom



PostPosted: Thu Apr 06, 2006 7:43 am    Post subject: Reply with quote

you just have to specify the ip and port for each and every server you start up. dont see what might be preventing it
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Guest



PostPosted: Thu Apr 06, 2006 7:57 am    Post subject: Reply with quote

yes i override it from the command line, it auto puts a port number in for you but when i change it the first was okay 12203 as mohaa standard, but the next subdomin had 12213 and it said i could have it and made its own 30000, i let it go but then it didnt show up in ASE, i left all the settings as they are but on the command line i edited the netport string to 12213 and everything is working but the auto config file in the main 30000.cfg but i guess that doesnt matter unless you want to make a the following configs
obj.cfg tdm.cfg rb.cfg tdm.cfg

its just easier for clans and so then just to type rcon "password" exec "the needed.cfg
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DSi Gaming | Tom



PostPosted: Thu Apr 06, 2006 11:57 pm    Post subject: Reply with quote

once the server is in the stopped state, the port should be changeable via Server->configuration . assuming the commandline users +set net_port %server:port% etc, it can automcatically re-assign your port.
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Guest



PostPosted: Fri Apr 07, 2006 9:40 am    Post subject: Reply with quote

yes i had to over ride the Server->configuration as it would let me change the port to default how i had them, conlit error but i know there not its just set up that way because there close as it was

83.142.229.161:12203
83.142.229.161:12213
83.142.229.161:12223
83.142.229.161:12233
83.142.229.161:12243
83.142.229.161:12253
83.142.229.161:12263
83.142.229.161:12273

CP now wants them to be going up from 30000 30100 30200 and so on, but then they dont show up in ALL SEEING EYE, i think them ports are on of arrange on it as they should start 122**
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Nathan
Mammoth


PostPosted: Fri Apr 07, 2006 9:40 am    Post subject: Reply with quote

The problem drgamers is describing is that GameCreate will reserve a bunch of ports to prevent you from accidentally putting two game servers on ports that will not work correctly.

For example, MOHAA uses port 12203 by default. It also uses 12300 for its query port.

Ideally, GameCreate would just prevent those two ports from being used. Currently however, it just reserves 100 ports despite the majority of those ports being available for use.

I will get a checkbox added so you can override GameCreate's port collision-detection if you need to.
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PostPosted: Fri Apr 07, 2006 9:43 am    Post subject: Reply with quote

yes please because at the moment all servers are down , they dont even show up on any lists

thanks but are running if you know what i mean
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drgamers



PostPosted: Fri Apr 07, 2006 9:46 am    Post subject: Reply with quote

just like the tick box that says keep me logged in on the forum, lol guest is also me
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