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nolimithosting
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Posted: Sun Feb 01, 2009 7:26 am Post subject: Game startet aber nicht erreichbar - game starts but not a |
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Hi,
ich habe folgendes Problem... Die Spiele (Egal ob CS, CSS, Call of Duty etc.) startet problemlos. .. leider kann ihc es weder per telnet noch �ber das spiel erriechen... hat jemand eine idee woran dies liegen k�nnte??
English:
Hi,
I have the following problem ... The games (Whether CS, CSS, Call of Duty, etc.) starts easily. .. unfortunately I can not via telnet or the game can reach ... somebody has an idea what this could?
MySystem: Debian 4.0 Etch |
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adbot
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Posted: Thu Mar 31, 2011 3:57 am |
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Steve Mammoth
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Posted: Mon Feb 02, 2009 11:35 am Post subject: |
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Sounds like you might have some firewall issues.
Make sure the correct ports are open for the games you are using. |
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nolimithosting
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Posted: Mon Feb 02, 2009 12:15 pm Post subject: |
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I dont use no firewall or iptables |
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Andrew Mammoth
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Posted: Mon Feb 02, 2009 12:31 pm Post subject: |
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Make sure your game servers are binding correctly to your public IP.
Try and run a game server *without* GameCreate and get that working first. |
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nolimithosting
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Posted: Mon Feb 02, 2009 12:42 pm Post subject: |
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The IP is correct.
I have the game server without the tries to start the gameCreate.
With the launch command what is in Game Create
for example hlds_run -game czero -norestart -console +ip 78.46.xxx.xxx +port 27015 +maxplayers 13 +servercfgfile port27015.cfg +exec port27015.cfg +map de_sienna_cz +logsdir gclogs/9413598 -sport 27020
the same problem |
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Andrew Mammoth
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Posted: Mon Feb 02, 2009 12:48 pm Post subject: |
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What does 'status' report in the game server console?
This is not a problem to do with GameCreate, you're better off looking for HLDS support. |
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nolimithosting
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Posted: Mon Feb 02, 2009 12:52 pm Post subject: |
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I have this problem at all to games.
The Status was Runing. The process on the linux system ist running. But i cann't connect with a game or telnet on this port |
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Steve Mammoth
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Posted: Tue Feb 03, 2009 10:35 am Post subject: |
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What does the status output in a Counter Strike server say |
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