Posted: Sat Mar 27, 2010 11:29 pm Post subject: Running multiple gamecreate sessions on one host
Hey all.
Iam having the problem that some of my servers should NOT have the querys. So i decided to make another domain (not subdomain) with not-query-servers and leave the "old" for queryed servers.
Well, iam having the problem, that the second "new" gamecreate process is not logging in into the domain.
Code:
==GAMECREATE CLIENT 5.2.4 STARTUP==
LOG: Sat Mar 27 14:27:48 2010: SSL pipe not connected, attempting to connect
LOG: Sat Mar 27 14:27:48 2010: Master address(es): eu1.master.gamecreate.com,eu2.master.gamecreate.com
LOG: Sat Mar 27 14:27:49 2010: Got ip of '94.75.231.5' for eu1.master.gamecreate.com
LOG: Sat Mar 27 14:27:49 2010: Begin connection attempt
LOG: Sat Mar 27 14:27:49 2010: Connect TCP socket
LOG: Sat Mar 27 14:27:49 2010: TCP connected, create new SSL instance
LOG: Sat Mar 27 14:27:49 2010: Bind SSL to TCP socket
LOG: Sat Mar 27 14:27:49 2010: Begin SSL negotiation
LOG: Sat Mar 27 14:27:53 2010: SSL negotiation complete
LOG: Sat Mar 27 14:27:53 2010: Attempting domain login: ******servernoquery/****
LOG: Sat Mar 27 14:27:56 2010: Master requested logon (previous authentication failed)
I guess it does not work?
Is there a way to force 2 gamecreate processes for one host?
Well iam talking about the Manu Admin Mod and i start it by modifying the start.sh of a Battlefield 2 Demo Server. I deleted the complete start.sh and filled in the path of the startscript of the Manu Admin Mod.
So there is only the Manu Admin Mod running, without any IP or any Port, so GC cant query it and starts restarting it every 30 minutes which causes errors on the Manu Admin Mod.
Is there a low-ressources servers, whose start.sh could be edited, so the server itself AND the Manu Admin Mod could run on that?
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