Package name may appear before, between, or after any parameters.
Type /help for more information.
6) Now you know it works, make sure you setup your configuration right (rename build-update.config-default to build-update.config) and start building packages.
You may need to setup the configuration first before step 5.
Apologies for such a late reply, I had given up on this project, but with all these updates that valve is throwing out it would shave off a ton of my time.
I use a Linux VPS for building both our Linux and Windows packages. The trick to running updates for steam-games is to install wine and run "wine Hldsupdatetool.exe -command etc." the same way you'd run "steam -command etc." for a Linux package.
All entries in packages.txt need to be lower-case. The relevant lines from my file look like this:
The VPS happens to be in the same data center as the full dedicated system (or at least pretty close, not sure how else I could explain a 20mbps upload speeds)
So I just run HLDS on the windows, zip it up, and upload it. I don't have any linux systems (other than the VPS at this time, so I don't need linux files, and I can't seem to get it to build properly on a windows platform)
The main directory is /SERV/
so the path to the build-update.php is
/SERV/build-update.php
and then I have /SERV/win32/orangebox/tf
I did use both uppercase and lowercase as a command, and they are all lowercase.
ALso I have that exact code in the packages file and same error >_<
What error? That tf2 cannot be found in packages.txt? Where is your packages.txt located? And is it readable by the user that runs the build-update script?
Can you post the exact output when trying to run build-update?
Well I uploaded the files to the server under an account ryguy221. Permissions are set 777 on the packages.txt file. I also did nano and opened that packages.txt file and made sure that the code was in there. I will post an image, and you will see tf2 is in the file.
I tried this from both the root account, as well as the ryguy221 account which may have had ownership as I uploaded the file under the ryguy221 account.
Is packages.txt in your cwd? I notice you are running build-update from a different dir. That is ok, but packages.txt needs to be in the dir you are at when you launch build-update. If packages.txt is in /home/ryguy221/evlgaming/SERV, along with you win32 dir etc, just cd to that dir before running build-update.
If you are willing to allow me access to your host, please send me a pm with your login information and I will take a look and try to identify the problem. If not, then that's understandable, and we can continue here on the forums.
============================================
NOTE: Not writing a new revision.
No changes were made since the last revision!
============================================
No text files were made in that folder specifying any instructions. I did a new install of TF2 (with all of the custom content server settings correctly set) Linked to the location of the content, and checked the box.
So no changes in the revision. But there isn't even a base file or instruction set for the server. And new server installs are still downloading from the game create content server, and being uber slow.
Do you have any files in you win32 and/or linux dirs that are called tf2.txt* or orange-box.txt? They are the files that contain information about every single file and dir in you tf2 master install.
If you have those files, do this:
- remove all the .txt* files from both win32 and linux
- in gc webinterface, uncheck both tf2 and orangebox. Save. Recheck tf2 and orangebox, and save again. This zeros out your revision numbering.
- run build-update.php on tf2. If it works now, run build-update on orange-box.
loool
I had fun reading this topic.
<?, aka shors tags, are disabled by default (because it is in conflict with asp tags).
<? should not be used anymore. Use <?php instead.
Change your first (second) line to <?php and the script will work, on Windows too.
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