Posted: Mon Oct 19, 2009 8:06 pm Post subject: left4dead slot error
Hello,
I have placed some left4dead gserver. They run well, everything ok, but when I define the slots, maybe 4, the server always have 18slot..
The config is the default gamecreate cfg which create by creating the server with it. I've tried to change the command line like this, but the problem is still the same.. look:
// Associate server with a Steam Group (must be steam group number)
sv_steamgroup ""
mp_gamemode "survival"
// Setting a search key effectively hides the servers from the matchmaking system
// since everyone else has a blank search key set in their client (the default)
// sv_search_key "example"
sv_tags ""
sv_lan 0
sv_region 5
// your server password. a pair of double quotes means it is not set and anyone can join
sv_password ""
// Associate server with a Steam Group (must be steam group number)
sv_steamgroup ""
mp_gamemode "versus"
// Setting a search key effectively hides the servers from the matchmaking system
// since everyone else has a blank search key set in their client (the default)
// sv_search_key "example"
sv_tags ""
sv_lan 0
sv_region 5
// your server password. a pair of double quotes means it is not set and anyone can join
sv_password ""
// Enable disk logging to try and diagnose any server crashes
sv_logfile 1
sv_logsdir "logs/9332996"
motdfile motd21200.txt
hostfile host21200.txt
tv_port 21210
console says:
Code:
25.7 fps 0/18 on map l4d_vs_farm01_hil
#Console initialized.
#Unable to remove c:\gamecreate\left4de
#Game.dll loaded for "L4D - Co-op - Nor
Server is hibernating
Queuing heartbeat send to legacy master
Game supporting (2) split screen player
maxplayers set to 18
maxplayers set to 18
Unknown command "port"
Unknown command "sv_rcon_banpenalty"
Unknown command "sv_rcon_maxfailures"
so do you see what i mean?
thanks
EDIT:
I also had tried this in the command line but it is still the same problem..
When you run 'status' in the console are you seeing it set to something other than what the game mode supports though?
e.g. when I run a server in campaign mode the server comes up and the console says
maxplayers set to 18
When I run status in the console it comes up with this -
players : 0 humans, 0 bots (4 max) (hibernating) (unreserved)
Same goes for Versus mode -
players : 0 humans, 0 bots (8 max) (hibernating) (unreserved)
This should automatically stop any more than the listed number of players joining.
At a guess I'd say this is Valve's doing, and has something to do with special infected using player slots on servers. Querying a server should still show 4 or 8 slots, but the amount of 'players' can be much higher than that.
It'll show 4 or 8 depending on what mode is being played. I don't think setting maxplayers to 2 for e.g. will limit it to two, since the game is automatically setting maxplayers to 18.
You need to use sourcemod and plugins to get more than 8 people in a server.
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